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Orion: A Sci-Fi Visual Novel Interview

Orion: A Sci-Fi Visual Novel Interview with Reuben Lack at Cylight Studios

Sam Acacius has received a horrifying message: the section of the Orion Torus where he lives, his only home, will be destroyed. This information has been entrusted to him alone. With the identity of the messenger itself obscured, Sam must decide whether the risks of investigation are worth it. What could a single person do to stop the inevitable? To learn the answers behind this message, Sam must confront forces at the very core of society. Whether he succeeds or fails depends on critical choices he'll have to make along the way.

Where will his journey lead him?

Orion is a visual novel, an interactive story that combines artwork, music, sound effects, and voice acting for all its characters. Players will have the chance to influence the direction of the story, resulting in a variety of different endings. Aspects of time travel, artificial intelligence, and virtual reality games are explored in each path.

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Fred Brizzi
Written by
March 15, 2016
Published in Dev Talks

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Fred is our loyal but certainly most undeserving Founder, President, & CEO (he’s just a big jerk). He started gaming with Alex Kidd on the Sega Master System and was brought by ID Software to the PC back in 1993, that glorious day DOOM hit the shelves. He lives in Washington, D.C. with his wife and handsome boys, playing international relations by day but games by night. His aspirations, you ask? To leave the elephants and the donkeys at their zoo, strap himself down for the magic carpet ride, and ride the bustling escapade that is PC gaming 100% of the time. In fact, when he's not working for OpNoobs, he's apologizing to his wife for OpNoobs. Fred also coined the expression “Consoles? Glorified Netflix players.” He really wanted us to put that in too. He’s like very proud of that.

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