Displaying items by tag: Simulation

We Are Chicago raises real issues that still plague parts of America, and encourages young people to stay away from gang violence, and this goal is praiseworthy – but between the flat graphics, the uninspired characters, and the nausea-inducing camera movement, We Are Chicago isn't an enjoyable gaming experience.

With so many strategy games to choose from, Realpolitiks ultimately fails to stand out. While its variety in features and missions is welcomed, it also forces errands few will enjoy; they make it difficult to stay in control, these arbitrary tasks impeding if not outright discarding a player's grand approach.

Urban Empire boasts a political system crafted with fun and originality in mind, as well as historical accuracy and gorgeous aesthetics. Yet even such impressive features do not make up for a lack of dimension and depth on which the success of simulators almost exclusively depend. Then is my final issue, the price point; you can purchase Urban Empire for $39.99, which is steep.  But hey, if political rants on Facebook don’t quite scratch your itch, then maybe this political simulator will!

I’m looking over at the clock, watching hours roll by, and I can’t stop. Despite being Early Access, Conan Exiles is already capable of standing up against any other open-world survival game currently released, and I'm excited to see what Funcom has in store.

Boxelware is ambitiously throwing together many aspects of the open-world space sims and combining the result with the ‘building’ genre that is all the rage these days. The challenge moving forward will be to balance the game so that players enjoy a consistently good experience across the different styles of play that Avorion allows.

Mainlining puts you in the shoes (and at the desktop) of an agent for the government spy directorate MI7. Occasionally irksome gameplay is balanced with rich aesthetics and an engaging story, making Mainlining a fine choice for fans of the point-and-click genre.

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Whether you want to manage every aspect of your team, or you just want to sit back, build a team for play style, and auto-play games straight-through to the offseason, Pro Basketball Manager 2017 delivers. Developers Umix Studios and Cyanide have successfully created an experience that is as intense, or as moderate, as any that a sports sim nut could hope for.

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Suncrash makes Hell-on-Earth seem divine. While the visuals are plain and the combat can be cumbersome, the simulation and management aspects of the game are well thought-out and elegant. With rich, immersive gameplay and various difficulty settings, Judgment promises to pull in fans of the genre and newcomers alike.

Overall, Indie Game Sim is worth getting, especially for fans of platformer and/or simulation style titles, but a couple of things could be tweaked to allow for a more realistic experience. It is pretty innovative, as I have not seen other games that allow you to create something that is interactive and can be played and even sold, which is the cornerstone of this title.

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Overall, 3D Chess has some cool ideas and nice visuals, but the lack of audio, online compatibility, and difficulty settings prevent it from standing out and making it a chess game to return to, over and over again. I give 3D Chess a 6 out of 10.

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I would highly recommend beholder because the art and music style perfectly captures the story. The struggle between the decisions is one that causes real struggle and emotional turmoil. This may not be a game you come back to over and over, but you’re going to sink your time into a few play throughs to try and make the ‘right’ decisions, whatever they may be.

I wanted to like this game, mostly because I find myself drawn to tedious city-building games and like to support developers, but this was nothing like what I could have anticipated. It is also strange to me that the game would seemingly go decrease in quality over the last 3 years, which is the only assumption I can make after watching the aforementioned video. Heroes of Issachar is bad enough that it is making me rethink any reviews I have ever done, because I don’t trust my rating system anymore.

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At the end of the day, Infinite Air with Mark McMorris is a sports simulation title. Those who should make the $50 purchase are those who are snowboarders, those who want to snowboard, and/or those interested in a life-like representation of snowboarding in a game. You know who you are, and here is the title you’ve been waiting for.

D&B Co. is an air sandwich.  It lives up to the PlayWay S.A. name in that it is anonymous, faceless. There is a stinging lack of purpose to it all, more so than what you would naturally expect going into a game about knocking down and putting-up walls. In striving to cut the fat out of the game, they removed most of the meat, too. Like the psychology experiment, you will find yourself pressing a button over and over again for momentary, meaningless entertainment. And like the experiment, it’s probably not in your best interest to feed your mind the mental equivalent of potato chips.

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Ships 2017 is incomplete at best. I can see some work went into it, and I appreciate how hard it is even to make a crappy game, but it's still unacceptable to take folks' money under circumstances like this. If they fix the game so it's playable, I'll consider revising my review, but as it stands, this game is not playable, so I give it a two.

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The folks at Fakt Software have created a winner in the puzzle genre. With 80 machines to solve, the "invent" mode of infinite possibilities, and the inclusion of community creation, boredom will not find the player easily. Plus, the art and music create an ambiance that is flat out relaxing. So whether you’re an avid puzzle player, or someone who enjoys stretching the limits of creation, Crazy Machines 3 is sure to provide an enjoyable experience and leave you wanting more!

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SHENZHEN supplies a sense of perpetual discovery because there are so many ways to play and experiment with code: you’re never wrong, you’re just not right yet. The beauty of the game lies in the elegance of its difficulty. You have to find the pattern. And RTFM. All 41 pages of it.

Industry Manager - Future Technologies wasn’t developed for broad accessibility, it was developed to scratch the itch that simulation gamers have, an itch that is not scratched easily.

While I’m hard pressed to say the $25.00 price tag is something it lives up to at the current level of graphical and audio polish, I can see the mechanical strength of the title making it worth the investment for a particular sort. At the very least, I would certainly count myself among them.

A well polished, strategy/tower defense geared towards player-created content. With its huge array of tools available, and a robust player base, Particle Fleet: Emergence is a great pick up for anyone looking for a game to sink multiple hours into.

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