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Wreckfest is a demolition derby-style racer with stunning physics and a hint of absurdity. Whether your vehicle of choice is a Pontiac Firebird or a lawn mower, the title is less about racing and more about the spectacular collisions.

A true motorbike simulation, MotoGP18 provides a gritty, realistic experience for the most part, apart from flaws in braking, a wheelie ban, and some twitchy animations for the crowd.

Antigraviator is an excellent choice when you’re looking for fast-paced action, even if replayability feels a tad limited.

Ratloop Games Canada is a small team based out of Montreal consisting of 7 full time developers, and 2 part-time interns. We have 1 producer, 2 programmers, and 4 artists. Some of us have been doing this for decades and others are hot off the press! We’re a mix of old and new blood, from different parts of the world, which we believe is important because of the variety of viewpoints it gives to our projects!

Imagine vehicular combat reminiscent of Twisted Metal mixed with competitive tower rush strategy. Players choose a faction, and a deck of vehicles to take into a battle against either an AI or human opponent. With limited resources, players will need to collect the appropriate supplies needed to deploy vehicles of destruction against the enemy team. While you're doing this, the opposing player will be vying for the same goals on top of trying to take you down. Each team has a station which needs protecting, and the end goal is to destroy the other teams base. Avoid the enemy or destroy them head-on, the strategy you choose is up to you and reflected in the vehicles you choose to secure victory.

Some video games can take the art of driving a little bit too seriously. If you’re tired of incredibly detailed simulations that spend more time calculating body roll and tire pressure than actually letting you have fun, help is at hand. Here are a few of the wildest, wackiest driving games ever developed:

Attempting to blur the line between arcade and simulation, Gravel feels like it isn't sure what it wants to be. While offering a solid gameplay experience, it doesn’t bring anything new to the table. More disappointingly, its career mode is a bit of a hit and miss: the series of circuits and sprint races to face “masters” of given disciplines was a cool idea, but incentives to advance are lacking.

This is the kind of racing game that anyone can easily pick up and play, because it comes without all the frills and feature-bloating that AAA developers like to put into their racers. With tight controls and a fast-paced playstyle, Mantis is a throwback to when the only thing that mattered in a racing game was being the first to cross the finish line.

Descenders is a fast-paced cycling title in Early Access, featuring procedurally generated maps and a breadth of cosmetic customization. With various environments to unlock and explore, and beautiful graphics up close, there’s an immersive feel that's likely to get you hooked.

Antigraviator is teaming up with Unity for the hover racer online training days. The free online training series will take place on February 13th, 14th, and 15th at 8 PM GMT and will be broadcast on Unity’s Twitch channel. Iceberg Interactive’s Twitch channel will host the streams.

Bigmoon Entertainment and Deep Silver announced global distribution and co-publishing agreement for DAKAR 18, the cross-country rally racing game celebrating Dakar Rally, heading for PC later this year.

The post-apocalyptic Action MMO Crossout is preparing to unleash its seventh faction - the Firestarters. Scheduled for release with the next content Update 0.9.0, Crossout players can already try their hands on some Firestarters’ parts. Beginning 23 January, the in-game event ‘Hot Spot’ allows players to collect a temporary resource - ‘Lighters’ - which can be exchanged for decorative items, car parts and weapons of the Firestarters ahead of their release.

Publisher Iceberg Interactive is gearing up for the Q2 2018 release of frenetic anti-gravity racing game Antigraviator, which is set to take production on the Unity engine to new heights.

Gravel, Milestone’s latest IP, is back with a new Dev Diary focused on the career mode developed around the Off-Road Masters, the annual TV show where the best riders in the world compete in races all over the planet, organized by the Gravel Channel, the extreme sports TV channel completely dedicated to off-roading.

Tracks: The Train Set Game Early Access scratches the itch to build wooden tracks and trains as an adult, without you having to buy the wooden pieces. Tracks, developed by Whoop Group, is a wooden train tracks simulation with several modes of gameplay and challenges. With the ability to design your railroad in either an open environment or a modeled room of an apartment, you can build and place the tracks however you want. There is a variety of track pieces, stations, and decorations that allow you to be free with your creativity. After you finish building, you can drive your train around and experience your creation.

The updated graphics and physics engine are sure to bring enjoyment and laughs. Road Redemption builds on a relatively simple concept that has worked in the past, repackages it, and allows the unpredictability of other players a large selection of tracks, bikes, and riders in online death races to round out a uniquely enjoyable experience.

Publishing label No More Robots and developer RageSquid today revealed the Descenders: Test Sessions, allowing players to check out upcoming mountain biking game Descenders for themselves for the first time before the full public release.

Project CARS 2 sets the benchmark for what a true racing sim release should be. With exquisite graphics, exceptional realism, and palpable thrill, the gauntlets have been thrown down, and it’s up to every other dev to try and get close to this masterpiece of its genre. Now for a fresh dose of caffeine… it’s time to shave some time off my split!

The OPN interview showcasing the release of VooFoo Studios' 'Battle cars' DLC for the fast-paced, competitive, top-down racer, 'Mantis Burn Racing.' A conversation with Creative Director Shaun Read and Marketing and PR Manager Sean Walsh. Interviewed by our Editor-in-Chief, Rey Urias, and our Director of Business Development, Enzo Scavone.

In Starsector, Fractal Softworks has created a solid title that stands out in what is becoming more and more a saturated genre. While longtime space-shooter fans will find much that rings familiar, Starsector’s unique and polished take on sci-fi space-shooter economics, combined with frantic battles, strong fleet command options, and an effective character progression, set this title apart.

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