ESPORTS4INDIE

Interactive Stone’s debut, Gray Dawn, is a beautifully designed horror title with broad appeal, a compelling atmosphere, and a few minor flaws.

Agony is a survival horror title that serves as a bold interpretation of biblical hell, crushed by a monolith of technical problems and unpolished design.

Kickstarter darling Agony is a fascinating blend of gripping storytelling and heart-stopping scares. It’s a first-person survival horror indie that, rather than shy away from the grotesque, embraces it as it paints a lurid picture of hell in all its gory glory. If the preview is any indication, Agony will be a benchmark title in how ambiguous plots and graphic scares can be successfully fused into one unforgettable experience.

On April 1, Aspyr and Bloober Team are proud to introduce Layers of Fear: Everything Is Going To Be OK DLC pack. Pull back the curtains, bask in the sunshine, play with your kids, kiss your wife, and paint for the sheer joy of painting.

Yume Nikki: Dream Diary is a visually faithful recreation of the original Yume Nikki, but beyond that, it falls short. A slew of game-breaking bugs and unintuitive gameplay creates a disappointing experience not worth the asking price.

Rather than try and make a quick buck out of cheap thrills, Dynamic Pixels and tinyBuild took the popular trope of hide-and-seek horror and twisted it into something new and creative.  There is a great game buried here, as long as the development studio fixes the problems currently plaguing Hello Neighbor...  And if they can manage to really polish it, then the horror genre has much innovation to offer.

The concept is great and the execution is far from bad, but there is room for improvement. The maps are rich and make each game feel incredibly singular and flustered in a different way. But, the weapons feel weak and movements feel awkward. There’s much potential and excitement to be had in Deceit, and even more screams and scares.

Inmates grabs you right off the bat and starts yelling in your face: you are screaming and afraid, but at the end of it all, you’ll probably tell your friends that they need to come over and get yelled at, too. Besides the game world being well designed, and the sounds making you check over your shoulder every few minutes, the creativity, the puzzles, and the story offer an experience that is to die for.

Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.

Today brings a double whammy of SCORN news, with the first ever uncut gameplay trailer giving a real taste of what lies in store, plus the Kickstarter campaign now live and exclusive supporter demo coming September 22nd. The Kickstarter is being launched to give the team the resources they need to fully realize their nightmare-inducing vision for SCORN, with the first part of the game, entitled DASEIN, to be released in 2018.

Publisher Iceberg Interactive and developer Davit Andreasyan announced Inmates, a new psychological horror game with puzzle elements for PC. In Inmates, you must discover the truth behind your confinement and discover the dark secrets of the run-down prison you find yourself in.

The same elements and design choices in Observer that make it a cerebral and provocative failed-future experience are those that prohibit satisfaction in its gameplay. Detailed world-building shines through in-game dialogue and lore, yet falls drastically short in any actual spatial embodiment of forces and institutions. The small space in which you're trapped is a quaint microcosm of Observer's world, but after rich promises of variety and exploration, it's ultimately too micro to satisfy.

No70: Eye of Basir is an ambitious title; while the visuals and audio are noteworthy, in the critical areas of story and gameplay, Basir is passable, not exceptional. The brief plot explores, then seems to abandon, what appeared to have been a key plot point, and, at times, it’s a bit unclear who your character even is. Issues with performance and geometry clipping, combined with some sloppy foliage and prop placement, occasionally break immersion: No70: Eye of Basir is a flawed gem with some good facets.

The Infectious Madness of Doctor Dekker delivers a fresh, memorable, and intricately woven tale of psychological horror. The developer's experience in crafting murder mysteries shows, although investigation of the titular Doctor Dekker's death overwhelms the simulation's promised psychotherapy aspect. Smart, provocative, and a masterclass in acting, this full motion video release falters in its user interface, but the narrative compels you to power through all the same.

With Prey,the developer Arkane Studios has built on the proven success of its stealth shooters. The gameplay discourages a head-on approach, slowing down the pace of the action. However, the frustration of having to hide instead of fighting enemies is remedied by excellent graphic and sound design, a strong RPG element, and the possibility to gather resources and build useful devices. An additional perk is the inventive writing, which manages an immersive, haunting atmosphere.

Little Nightmares is short, but it’s complete. Artwork is beautiful, haunting, and horrible is Six’s fate when she gets caught. Don’t let the words “puzzle platformer” draw you away if you aren’t a fan of the genre. This is a memorable title you should not pass, a remarkable cocktail of psychological spirits and immersive gameplay.

Roots of Insanity is a survival-horror FPS with plenty of creep-factor. The scary noises and the macabre visuals make for a terrifying campaign, and the lack of buffers provides a challenging atmosphere. If you want a good time killer, look no further. While there are obvious flaws, such as difficulty in combat, and balance in elements of gameplay, Roots of Insanity is replayable fun.

To set the tone for the upcoming console debut of The Town of Light this spring, developer LKA.it and publisher Wired Productions are pleased to share an insider look at the protagonist of the chilling, historically-inspired and story-driven thriller set in a real (now abandoned) mental asylum in Tuscany, Italy.

Although Narcosis is "the debut effort" from Honor Code, the developers boast experience with legendary AAA games, and it shows. The Honor Code team has successfully crystallized their knowledge and skills, and put together an impressive work of art indeed.

In this grim return to the STASIS universe, expectant protagonist, Hadley, wakes up in a facility. Where is she? Why is she there? And, why do they want her baby?

Page 1 of 2