Robothorium has an interesting plot and a fabulous soundtrack, but it falls short in fundamental areas, such as leveling, loot, customization of characters, and variation in dungeons.

Wanted Killer VR does exactly what it needs to do, providing plenty of stylish action with a unique look and a decent amount of polish. While some of its features are at odds with the chaotic gameplay, and there are some other annoyances, it’s worth its price.

Wild West Saga: Idle Tycoon is another shameless AdVenture Capitalist clone that seeks to rob the 3:10 train to your wallet. With its The Jetsons meets The Incredibles art style and addictive clicker charm, you just might let it.

Beautiful visuals and frenzied button smashing are all that compensate for this title’s lack of progression, lack of variety in enemies, and lack of difficulty.

Dead Ground:Arena is another attempt at wave shooting for VR that doesn't do enough to stand out from the crowd. Its arcade-y gameplay can be fun for a little while, but its clunky movement system and poor design choices hold it back from being anything special.

Hunt: Showdown caters to those looking for deeper strategy and a slower pace than typical battle royale offerings provide.

Maelstrom navigates seas of endless potential with its ship-based battle royale system. Gorgeous seafaring visuals and deeply satisfying gameplay make this title gloriously promising in its infancy. Maelstrom’s path to success, however, has the potential to be just as perilous as its namesake — either swallowing the title into its vortex or hurling it into stardom.

Make Sail is a beautiful game that initially is calming, but the primary features of the game, which are building and sailing, don’t hold up and swiftly lead to frustration. This may be a title to keep an eye on, but there’s not enough there at present to satisfy for very long.

While TERRORRHYTHM is a unique medley of the rhythm and beat-em-up genres, the small scope of the title means things get repetitive fast. I’m hard-pressed to recommend this title in its current state — doubly so considering the $22.00 price tag. If you’re a die-hard rhythm game enthusiast, I recommend waiting for the release of a stable version of the game before taking the plunge.

This Early Access train simulator serves as a great addition for fans of micromanagement titles that are easy to relax with. It’s fun, well-crafted, requires thought, and has a wonderfully casual feel. It has some minor flaws, but it’s still worth picking up.

After two test sessions, Scavengers Studio is excited to make Duo Mode a permanent part of Darwin Project on Steam. Joining its standard free-for-all game mode, Duo Mode allows combatants to team up with friends or strangers as they stake their claim on the snow-covered battlefield. The developers stated they welcome player feedback as they work to improve Duos even further.

Skill-based matchmaking and special Easter event also live now

Double Kick Heroes looks like a satanic crossover of Oregon Trail, Guitar Hero, and Left 4 Dead, and it plays like a champ. Fighting zombies while music inspired by legendary metal artists plays in the background is something that doesn’t get old.

Stormworks: Build and Rescue has everything you look for in a casual (but not too casual) title. It expands on well-worn mechanics to provide a familiar but deep experience. Building is interesting and can be as simple or complicated as you’d like, with the logic system providing a wealth of possibilities. Gameplay is straightforward while still being challenging. It’s great as it stands in Early Access, so you can expect a truly great experience from the final product.

A lack of variety in combat, some inevitable grinding, and lowbrow humor are shortfalls (unless you like those things), but it has a good sense of progression. Warriors: Rise to Glory adds a modern spin to a niche that isn’t worn out yet.

Quake Champions is getting new content, features, and improvements driven by feedback from the community. Next Thursday, March 15, id Software will roll out the next big free update for Quake Champions, delivering new ways to play and new looks. This will include the return of Instagib - the first new game mode added since closed beta - the introduction of ‘No Abilities Mode’ in custom games; a new 2v2 version of Ranked Play for competitive players and a variety of seasonal cosmetics to commemorate the coming of Spring.

Despite the numerous problems that need to be addressed, Carried Away doesn't have the kind of bugs that make it unplayable. It has a solid foundation, promising to become a truly enjoyable building simulator with improvements. An example from gameplay makes a good metaphor for what you can expect: You can complete a level even if your skier dies because his corpse can skid across the finish line. This is either a morbidly humorous definition of passing a level, or a bug. The fact that you can't tell doesn't hinder you from laughing out loud.

You survived the Alphas. You survived the Betas. Now, get ready to fight on a whole new platform! Scavengers Studio is excited to announce that Darwin Project will launch on Steam Early Access  on Friday, March 9, 2018, retailing for $14.99 USD.

Descenders is a fast-paced cycling title in Early Access, featuring procedurally generated maps and a breadth of cosmetic customization. With various environments to unlock and explore, and beautiful graphics up close, there’s an immersive feel that's likely to get you hooked.

Server-side problems is the biggest drag for BATTALION 1944 right now, yet it's evidence for how hungry players are for this shooter. This is a great Early Access title that feels balanced and has been created with care. So much is done right that the minor things wrong hardly matter.

Battery Jam is a competitive, local multiplayer title where you battle each other on a simple map to claim more tiles than your opponent(s). This is a great option in the genre. It’s simple, fun, and can be played in short periods of time. As long as you have controllers that are compatible with Battery Jam, it runs smoothly, without glitches.

Ultimately, Orch Star is a well-made title. You won’t encounter many bugs despite the Early Access sticker on the box, and the graphics are excellently rendered. If your only desire is to watch as a horde of betusked astronauts crush their enemies, this one is for you. Unfortunately, if your desire is to control a horde of betusked astronauts as they crush their enemies, then you will be left with little else to do but point-and-click.

Dusk is a nifty little shooter from the dawn of the FPS era, and while it feels like a long-lost DOS game that time forgot, it brings a fresh twist to the FPS table while reminding us why we fell in love with shooters in the first place. Guns are cool, levels are fun, enemies put up a good fight — and with the game being in Early Access, there’s more yet to come from this gem. It's a promising title with a bright future.

They Are Billions isn’t your father’s RTS. Sure, you still build a base and armies, but you don’t use them to go out and conquer your enemies. Instead, you minimax your way through, clinging to survival as “billions” of zombies assault your colony.

Although Next Up Hero is only entering early-access, it looks to have a promising future ahead of it. The gameplay may feel awkward with a keyboard and mouse, but using a third-party controller or the addition of cursor based aim/shooting would remedy that quickly. As it sits, the game does not feel as impossibly difficult as the developers want it to feel, but it has tons of potential to become an extremely challenging game. The aesthetics of the game are on point, and the RPG feel was done perfectly with enough twists to make it feel unique. With a strong development team, and plenty of community feedback, Next Up Hero has the potential to become a top indie game for 2018 upon its final release.

WARTILE is a creation that is meant to bridge the gap between a real time strategy and a tabletop games, with elements of card play mixed in. Figurine characters that you control begin scenarios on dioramas that are intricately designed and is comprised of many hexagonal tiles that characters move throughout. Each scenario has multiple objectives that are as simple as killing every enemy, and as complex as lighting tents on fire to prevent reinforcements, while also preventing an alarm from being sound when killing sleeping soldiers.

Medieval Kingdom Wars is a live action RTS with a heavy emphasis on siege battles. Despite added features it feels like a reskinned Medieval Total War 2, although the developers promise a new look at the RTS genre. In their defense, they have been great at updating Medieval Kingdom Wars and incorporating player suggestions, so it’s worth keeping an eye on as it continues through early access before its full release in mid 2018.

Welcome to the ARENA.... GODS, a title where you use anything and everything at your disposal to beat, slice, smash, stab, and pummel your way to victory. There are no fancy controls or tech skills you need to learn to be proficient at this game: you run, you attack, you roll. Sometimes you win; more often than not, you die. There is nothing keeping you playing in terms of story — because it does not have one — and while the gameplay is simple and fun, it is still simple, meaning that once you have played a few matches, you have experienced all that the Early Access title has to offer.

I’m sure you’ve already heard about DIE YOUNG, the visually impressive first person open world survival game set in an island in the Mediterranean Sea featured by Daphne, a brave heroine who tries to escape from this dangerous place.

If there’s one takeaway from Guns’n’Stories: Bulletproof VR, it’s that you don’t need to be a AAA studio to develop an entertaining wave-shooter with solid production values. Guns’n’Stories doesn’t have the largest amount of content, and its two-handed weapons could use some fine-tuning, but the quality and experience, especially for the price, makes this title easy to recommend.

Fighting games are hard to access. The moves, the combos, reading (guessing the opponent's next move) all raise somewhat of a barrier for newcomers. How many times was I pinned down in the corner by Dhalsim, at a loss for how to break out of the combos the other player was laying on me?

Isn't it great? Party Hard Tycoon, developed by Pinokle Games, allows you to create, decorate, plan, run, over-hype, and manage your own themed parties. The themes range across the board — really — from a Vodka party to a Zoo Party. They even have themes for gamers, too, complete with arcade cabinets to fill your venue.

Starting today, publisher Insel Games hosts its final test weekend for their upcoming sci-fi action MMORPG Wild Buster: Heroes of Titan, adding new US servers as well as the “Squad League” PvP arena where players will be able to test their strength in 5 v 5 matches. Wild Buster: Heroes of Titan is scheduled to launch on Steam via Early Access later this year.

Early access games give developers and players a unique relationship as a game goes through early-to-final development stages. As a player, you don’t have to be among the select few for the game’s alpha and beta phases; you can play immediately and experience a new perspective as the developers continue to build and improve the game based on your feedback.

Black Day is an “Early Access” third person shooter with FPS elements.  Rather than focusing on a set story and setting, Black Day is a military sandbox where players change the parameters of their missions.  Featuring an experience-based progression system, Black Day rewards players for handicapping themselves via difficult obstacles with new equipment and maps.  Helios Productions self proclaims this title as “very ambitious,” promising that they only want to provide an excellent final product.  The promise of so many features, paired with the beauty of the Unreal Engine, begs the question; is it able to deliver on its ambition?

Solace Crafting may have its glitches, but it is still in the very early stages and has incredible amounts of promise already. It makes a place for itself in the genre, giving a minimalistic spin that not many others can match nearly as well. Such a zen game has a lot to offer, not only to the genre but to game libraries everywhere.

Former Mafia II, Mafia III and DayZ developer Jan Zelený partners with Excalibur to digitally distribute transport strategy game Mashinky. Developer Jan Zelený, who has previously worked as a programmer on Mafia II, Mafia III and DayZ, has teamed up with Excalibur Games to sell Mashinky.

The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

Tangledeep is like the platonic ideal of RPGs: it has everything you want in a dungeon crawling roguelike without all the mess of outdated graphics or frustrating UI. This gem evokes memories of 16-bit Super Nintendo RPGs from back in the day. Do yourself a favor, grab Tangledeep before it gets more popular, and just try it for a couple twenty hours. Did I mention there’s great replay value?

Rise of Industry's polygonal trucks and farms draw onto your map with a cuteness that belies their capitalist designs. Towns that once boasted a single grocery and tailor develop greater appetites, and then consume the countryside. Toxic fumes from factories pollute the air next to water supplies and chicken farms, because it was efficient for you to build them that way. Health risks? What's that? You don't have to care about pollution yet in Rise of Industry, or competitors, or zeppelins — but that'll all change before you can say “Newarktown needs more hamburgers,” according to the development roadmap [2] provided by this fledgling title's mama bird, Dapper Penguin Studios.

Imagine the year is 2089 and the Cold War never ended. You would, of course, be a burly, time-traveling cyborg-agent who goes to dance clubs to flirt with and/or kill other burly men, right? Of course you would; the self-described tech-noir All Walls Must Fall is so chillingly accurate that an alternate history textbook could be written based off of it.

Independent game developer Novaquark announced today it has almost completed the first critical phase of development of its flagship MMO title, Dual Universe, and happy to report that the Pre-Alpha version will be released on September 30th, 2017.

Naturally, I named my brand in Startup Company “OPN.” Within four months, I took over the market with my flagship product, 'Rey Judges' (inspired by this gif featuring OPN's editor-in-chief), is now the most profitable and widely-used social media platform in the world. It even surpasses Friendbook in “Likes” on Friendbook itself. Take that, Zuckerberg.

Funcom summarizes the journey Conan Exiles has made in the first six months of Early Access, detailing all the new content, features, and the significant improvements the team has done to create a bigger and better game.

KISS Ltd and Hydra Interactive Entertainment announced that as of today, PC gamers can play their paper platformer via Steam Early Access, highlighting that Upside-Down Dimensions is an enchanting and unique game that combines action, hack n slash, RPG, stealth, platform and co-op puzzles for a truly remarkable gameplay experience.

inVokeR is, by far, the best spell-casting virtual reality experience that I’ve played, thanks in large part to its immersive controls and exciting combat. If more modes and features get added past those initially available, inVokeR would have no problem becoming the must-have VR experience for those wishing to duel in the world of wizards.

Fable Fortune breaks free of closed beta and into the free-to-play wild on July 25, 2017. Should you feed it or shoot it? Is it good or evil? Most importantly, can you kick chickens? You, your rich auntie, and your dog are cordially invited to the grand opening [1] of this (a) Fable franchise inspired (b) collectible card game — albeit one with room for improvement on both of those fronts.

Although some of the new ideas in Mr. Donovan are appreciated, what exactly was supposed to be fueling the motivation to play remains a mystery. For an action RPGs, there’s not enough loot or action; for a survival game there’s not enough survival or base-building. In the end, however, Mr. Donovan was right: who wouldn’t want to leave that planet?

MyWorld – THE Action RPG Maker! Unleash your imagination with MyWorld and create, share and play amazing 3D adventures with our growing community. Claim glory and treasure as you conquer magical worlds, alone or as a team. No coding required!

Project Nimbus is an impressive effort from such a small studio, but it’s very much a work-in-progress, and it’s been that way for a somewhat long time. The gameplay is excellent – addicting enough to burn through countless hours unnoticed – but the story is lacking. The voice acting, translation, and dialogue writing do not serve this title well, though the battles carry the gameplay enough to make it worth the time. If this kind of heavy combat in a robot setting appeals to you, give it a try, and hopefully the issues will clear up by the time it’s finished.

With a limited character pool, no story mode, and very few people that own the game due to its current release state, it is hard to stay online and interested for long periods of time. But, there is no doubt that as this game gains traction in the competitive community, and with piles of kids looking to beat the crap out of each other in a colorful way, Brawlout will find success.

P.A.M.E.L.A. is one of the most visually solid games on Steam today, in the indie market — and possibly including AAA as well. There was a rash of bad reviews for crashing and loading issues, but the issues were fixed very quickly thereafter. Even with a small development team, NVYVE Studios has produced one of the most polished Early Access games I’ve seen, and it bodes well for the future of the title and the studio.

In its current state, On The Road is highly disappointing for a simulation game. Nothing as of yet really stands out that is going to put this game ahead of a list of already great titles in the genre, and without significant changes, your money will likely be better spent elsewhere.

Given that Planet Nomads is in alpha, some of the issues get a pass, but there are other, more serious optimization problems with this title, and the building mechanic is borderline terrible. Movement felt delayed, graphics looked choppy more often than not when moving, and the game went through a serious bout of crashing until I switched to a windowed-only view.
There’s a lot of room for improvement for this title, but the foundation the devs have built is workable. Keep your eyes on Planet Nomads going forward, but be wary; your expectations might not be met if you jumped into the game now.

There are very few negative aspects to Blitzkrieg 3, which brings unexpected, fresh ideas to one of hardcore gaming’s most recently underserved areas. Blitzkrieg 3 isan exemplary real time strategy title, and it benefits tremendously from its developer’s fourteen years of work on the series and in the genre. Whether you've been with the genre since Dune II, or whether your experience with real-time strategy is somewhere in the nil-to-MOBA range, Blitzkrieg 3 is absolutely worth your time. Get this game and go kill you some Nazis today.

The worst I can say about Star Story is that I want more of it. I want endgame payoff for storylines that aren't finished. I want more technology and research options because I like the crafting system. I want that rogue guy who gave me his teleport beacon and the soldier who said we'd meet again to cheer for me after the final boss fight. I want to fail even more at making friends with shrimp.

MyWorld, the new and unique 3D RPG multiplayer sandbox world by The Game Creators, released its latest update today and announced a discount offer for the Easter weekend.

Ultimately, server issues and stability have hampered Edengrad’s initial release. Were Edengrad a standalone offline game, it would be an ‘OK’ game. The problem is that Edengrad isn’t, though, and as an online game, server performance is mandatory — arguably the most important feature, even. The crashes, the lost characters, the performance dips, and more make this game unplayable.

New players get to enjoy 24 updates worth of new content, new features, and improvements since Early Access launch in January.

Survivalizm's systems are well envisioned, but problems arise when they attempt to work together. A satisfying creature-life-simulation lies some ways down the road. The developer has progressed toward big promises and demonstrated responsiveness to feedback, making the project a good long-term investment, if you're willing to stick around while it matures.

Players need to craft the Trebuchet, place it, and then aim it by pushing it around. In-game physics come into play when figuring out how far you want to shoot: by adding and removing rocks as ballast you determine how far your projectile will go. You can arm your Trebuchet with huge boulders and even explosive Demon-fire jars that will create a fiery havoc wherever it comes crushing down.

Make your way through hundreds of star systems as you fight to a find a successful life. Enemies are generated immediately after you leave a station. They will follow you across the solar system, but if you're having trouble, you may warp away. The AI isn't intelligent, and players shall quickly learn how to outmaneuver NPC tactics.

For the King is a strategic RPG that features procedurally generated maps, so each playthrough is palpably different from the last. However, the randomness dampens appeal as the results are frequently unforgiving or unjust. The hit to replayability is a shame, as this title has much to offer to the patient – or the masochists. Diehard RPG strategists, however, will appreciate this title.

If you're looking for a full $20 worth of gameplay purchases, I would have to tell you that WARTILE is simply not at that level yet. It's cool, it's fun and it is deadly short. I'd like to see where it is in 6 months or so (it's taken three years to get it to where it is already), but at the moment, all WARTILE can be considered is an interesting framework for a good game without the content necessary to actually be that game.

Without a doubt, few things are more appealing than a good excuse to log online and murder random opponents with my friends – and, typically, the Artificial Intelligence (AI) variety is preferable to salty, overly-competitive strangers. Streets of Rogue is a refreshing, action-RPG-adventure-stealth-shooter conglomeration developed by Matt Dabrowski, and it's a title that promises to be an excellent addition to the line-up of hits from tinyBuild Games. Released on March 10th, 2017, this Early Access title stresses that it is all about choices – but will gamers choose it, when there are so many other chaotic, anarchic alternatives?

Clunky combat provides shallow gameplay and limited tactical variety, quests are few and repetitive, and progression brings nothing other than higher numbers on your screen. The world builder might be MyWorld’s saving grace, but in its current state, The Game Creators have yet to deliver on their basic premise. Keep an eye on as the game is in its early stage of Early Access, but the jury is still out.

There is plenty of time for the developers to flesh out the groundwork they have laid, which at present, may seem bare and unelaborate, but by no means lacks potential.  Overall, in its current state of infancy, SKIPCHASER might not provide instant gratification, but rather a hopeful investment for when it’s finished.

For what Northgard sets out to do, it does well, and with the content that is soon to come, the title is promising and worth getting at its price point, especially for those who enjoy empire-building titles. One may, however, be dismayed by the fact that there are not that many buildings to construct (there is a lack of a stable, for instance), but given the relatively quick gameplay, this may not be entirely necessary.

As of now, Quarantine doesn’t do enough to distinguish itself from others in the strategy genre, but the potential is there: Quarantine could easily polish up and add more content to boost replayability, creating a much more fulfilling gaming experience.

Orbiz Early Access shows promise, and with some minor clean-up here and there, it could be the top-down retro zombie shooter of top-down retro zombie shooters. With its distinct graphics and soundtrack, Anoman Studios has created a title worthy of hardcore gamers looking for a difficult challenge while still appealing to the more casual players who want to have a fun time together surviving little worlds of zombies.

Warhammer 40k: Space Wolf suits up and provides ample hours of entertainment while bringing out new concepts for tactical games. With respectable environment detail, incredible character design, and an almost limitless array of card selection, Space Hammer is a delight to both those who enjoy the genre and even those that have never picked up a tactical game before.

All in all, The Wild Eight is a relatively inexpensive addition to the Survival genre, and it's one that comes with a lot of potential. Even as it stands, The Wild Eight is an excellent choice for players who want to face the wilderness with a group of friends, and watching your loved ones’ avatars get gored to death by wild boars certainly breaks up the monotony of foraging.

Boxelware is ambitiously throwing together many aspects of the open-world space sims and combining the result with the ‘building’ genre that is all the rage these days. The challenge moving forward will be to balance the game so that players enjoy a consistently good experience across the different styles of play that Avorion allows.

Days of War features addicting and strategic gameplay that forces you to learn the handling of the weapons to succeed. Its sound design and graphics are also top notch, but the title slightly suffers from a lack of standout maps and some lackluster optimization. That being said, for 25 dollars and with more maps and modes already announced, not to mention the upcoming level editor, it's definitely worth a look.

With an interesting mix of surreal elements and an ethereal, haunting soundtrack, Gone with the Demon is also that unfinished project released prematurely even for Early Access. The South Korean indie is marred by sluggish mechanics, a bare-bones narrative, and unbalanced combat; but considering some innovative mechanics and the features promised by BoyAndWitch, including a comprehensive story and balancing fixes, there is some potential for casual greatness.

Suncrash makes Hell-on-Earth seem divine. While the visuals are plain and the combat can be cumbersome, the simulation and management aspects of the game are well thought-out and elegant. With rich, immersive gameplay and various difficulty settings, Judgment promises to pull in fans of the genre and newcomers alike.

Celestial Breach is only a few days into Early Access, and it’s easy to sink time into it, a sign of a great game in the making. As Dark Nebulae works its way through polishing its title, I have little doubt its current shortcomings will be straightened out, and hopefully, Celestial Breach will join the ranks of my favorite arcade flight simulators.

I wanted to like this game, mostly because I find myself drawn to tedious city-building games and like to support developers, but this was nothing like what I could have anticipated. It is also strange to me that the game would seemingly go decrease in quality over the last 3 years, which is the only assumption I can make after watching the aforementioned video. Heroes of Issachar is bad enough that it is making me rethink any reviews I have ever done, because I don’t trust my rating system anymore.

I’d love to see them add a few more maps, and even some more monster types, but as it stands White Noise 2 Early Access has a great foundation. It’s ready to play, providing fantastic teamwork and plenty of scares, and I will certainly be coaxing more friends into playing with me in the near future.

SWORDY is a local party brawler with chaotic physics-based action. Master the weapons of war, using momentum and timing to fight for your life in a world built on the bones of a ruined empire. 

SHENZHEN supplies a sense of perpetual discovery because there are so many ways to play and experiment with code: you’re never wrong, you’re just not right yet. The beauty of the game lies in the elegance of its difficulty. You have to find the pattern. And RTFM. All 41 pages of it.

Abatron is galactic dominance with controlled combat. Build your base and troops in RTS mode. Then jump into any unit at any time in FPS or in third person and confront your enemy head on. Unlock upgraded player abilities and build large armies to become the last player standing.

When judging an Early Access game, you have to judge it on its potential as much as on what’s already there, and SPAERA is already off to a great start, with all signs pointing toward an even better game in the future. Depending on your tolerance for Early Access, it may or may not be worth getting now, but you must check this one out when it releases.

From the music, to the aesthetics, to the world itself, everything breathes with passion and creativity and the updates only promise to bring more of Windscape to life.You know that feeling when you see something for the first time that excites you to explore more?

As of this writing, Abatron is up on Kickstarter and has a free demo available on Steam, so get out there and check it out, this reviewer thinks you won't be disappointed.

Lost Castle is an action RPG beat'em up with roguelike elements and randomized dungeons.

An amusing twist on an old style of game, SpiritSphere will annoy you to no end. If you can push through and beat a few levels, the amount of personal gratification will be astronomical. Good retro graphics and music, but too many bugs and doesn't feel finished.

Fast head-to-head fighting like you’ve never seen. Welcome to Ember Strike. Join the first PVP fighter of its kind! Ember Strike is the perfect mix of speed and action with live, competitive, head-to-head battles. Collect and upgrade a team of unique fighters and strike down your opponents in a totally unique mix of hardcore fighting, mini-games, and puzzle action. Steal moves, throw Strikes, reign destruction on your enemies!

Dead Age is a must have for any RPG fan who has always hoped for a post-apocalyptic theme replete with realistic graphics and an awe-inspiring soundtrack.

Chris Park from Archen Games took it upon himself to realize everyone's dreams of playing as one of the most widely known predators and created In Case of Emergency, Release Raptor. Set for release on July 5th, it was pushed back to the 8th then once more pushed to the 11th until finally set on release again on the 21st.

The overall feeling I get from 90 Minute Fever is that the developers are nowhere near what could be accomplished. Of course, the game is in alpha at the moment, but the obfuscation of the details regarding mechanics, organization, and overall construction of the game menus bar it from getting a pass.

If you’re looking for a hyper-realistic gokart racing simulator, then KartKraft is for you. Crash-em smash-em wild racing fan? Look elsewhere, because this is for the pros.

Alas, Meridian: Squad 22 just falls way short of the mark. There are too many design issues, too many miscalculations, to make this worth buying. Perhaps if it wasn’t just “one guy” it would be different, but it’s not.

Rescue exotic space animals from a corrupt AI in Dr. Spacezoo, a chaotic twin-stick precision shoot-em-up for 1-4 players. Or reduce them to gibs. Your call, monster.

Police Infinity: Nothing to See Here

A unique blend of space sim, RPG and 4X games. Conduct research and construction in your own gigantic space station, command your war fleets and heroic companions to invade enemy territory, build up your stronghold, trade, mine, salvage and remind your enemies why they fear you.

Extraordinarily put together and well thought out. This beta release captivates and draws you into its world. With further tweaks, this game will quickly become a staple in both RPG and Sci Fi enthusiasts alike.

As a Warhammer fanatic (I have both Fantasy and 40k miniatures), Man O’ War: Corsair is shaping up to be a fantastic sandbox-esque game. Even with it being in early access and missing a few important aspects, it is a straight up roller coaster ride to play.

Bunker Punks is a roguelike first-person shooter set in a dystopian future. You control a group of revolutionaries, raiding corporate strongholds for supplies, weapons and armor. Customize your bunker, strengthen your gang and overthrow the corporate government.

This is a fun title overall with fast frenetic gameplay (especially if you have buddies over), it is easy to pick up and play, and with more unlockables on the horizon there should be more content to keep players coming back. If it can deliver on all of its promises I will no longer need to be playing my emulator anymore.

Although no raw innovation is involved, Bunker Punks delivers a solid shooter experience. It's a test of PvE skill in a simple space. There is a risk and return for every playing method, which capitalizes on replay value. Being greedy and rash will lead to repetition, but going slow and steady will be frustrating. It's up to you to strike a balance.

Destroy your enemies in this competitive medieval arena brawler! Choose between 4 classes each with custom loadouts, 9 levels, 5 game modes, and earn your place on the leader-board with an icon and title based on your skill level. Choose a class and join the ranks today!

If you’re the type of gamer who likes their experience to feel like work, to feel like management, like another job, then Factorio might be for you. For myself, however, Factorio doesn’t necessarily do anything new or otherwise exciting.