ESPORTS4INDIE

Outpost Zero is a survival adventure title that features base-building and crafting. The market has seen a noticeable influx of similar games, so creating one that stands out isn’t the easiest task to accomplish. Despite the apparent lifelessness of some areas and certain needed quality-of-life improvements, based on the title’s current state and projected trajectory, it has potential. I know I can see myself sinking time into this, especially the base-building aspect.

In its current form, BlackFaith is a simple yet beautiful sandbox/survival building game at its core, albeit with some bad integrations and not much rhyme or reason to it as of yet.

MEMORIES OF MARS (MoM) is an early access action/survival game by Limbic Entertainment and 505 Games. MoM is a relatively new addition to the Steam Store and is currently receiving regular updates. As the name suggests, the title is set in outer space and has the player explore and colonize the Red Planet.

Cefore is an early access, physics-based puzzler with great potential and a comprehensive level editor to round out the experience after the completion of the main campaign. Fans of the genre should give this title at least a passing glance.

Robothorium has an interesting plot and a fabulous soundtrack, but it falls short in fundamental areas, such as leveling, loot, customization of characters, and variation in dungeons.

Wanted Killer VR does exactly what it needs to do, providing plenty of stylish action with a unique look and a decent amount of polish. While some of its features are at odds with the chaotic gameplay, and there are some other annoyances, it’s worth its price.

Wild West Saga: Idle Tycoon is another shameless AdVenture Capitalist clone that seeks to rob the 3:10 train to your wallet. With its The Jetsons meets The Incredibles art style and addictive clicker charm, you just might let it.

Beautiful visuals and frenzied button smashing are all that compensate for this title’s lack of progression, lack of variety in enemies, and lack of difficulty.

Dead Ground:Arena is another attempt at wave shooting for VR that doesn't do enough to stand out from the crowd. Its arcade-y gameplay can be fun for a little while, but its clunky movement system and poor design choices hold it back from being anything special.

Hunt: Showdown caters to those looking for deeper strategy and a slower pace than typical battle royale offerings provide.

Maelstrom navigates seas of endless potential with its ship-based battle royale system. Gorgeous seafaring visuals and deeply satisfying gameplay make this title gloriously promising in its infancy. Maelstrom’s path to success, however, has the potential to be just as perilous as its namesake — either swallowing the title into its vortex or hurling it into stardom.

Make Sail is a beautiful game that initially is calming, but the primary features of the game, which are building and sailing, don’t hold up and swiftly lead to frustration. This may be a title to keep an eye on, but there’s not enough there at present to satisfy for very long.

While TERRORRHYTHM is a unique medley of the rhythm and beat-em-up genres, the small scope of the title means things get repetitive fast. I’m hard-pressed to recommend this title in its current state — doubly so considering the $22.00 price tag. If you’re a die-hard rhythm game enthusiast, I recommend waiting for the release of a stable version of the game before taking the plunge.

This Early Access train simulator serves as a great addition for fans of micromanagement titles that are easy to relax with. It’s fun, well-crafted, requires thought, and has a wonderfully casual feel. It has some minor flaws, but it’s still worth picking up.

After two test sessions, Scavengers Studio is excited to make Duo Mode a permanent part of Darwin Project on Steam. Joining its standard free-for-all game mode, Duo Mode allows combatants to team up with friends or strangers as they stake their claim on the snow-covered battlefield. The developers stated they welcome player feedback as they work to improve Duos even further.

Skill-based matchmaking and special Easter event also live now

Double Kick Heroes looks like a satanic crossover of Oregon Trail, Guitar Hero, and Left 4 Dead, and it plays like a champ. Fighting zombies while music inspired by legendary metal artists plays in the background is something that doesn’t get old.

Stormworks: Build and Rescue has everything you look for in a casual (but not too casual) title. It expands on well-worn mechanics to provide a familiar but deep experience. Building is interesting and can be as simple or complicated as you’d like, with the logic system providing a wealth of possibilities. Gameplay is straightforward while still being challenging. It’s great as it stands in Early Access, so you can expect a truly great experience from the final product.

A lack of variety in combat, some inevitable grinding, and lowbrow humor are shortfalls (unless you like those things), but it has a good sense of progression. Warriors: Rise to Glory adds a modern spin to a niche that isn’t worn out yet.

Quake Champions is getting new content, features, and improvements driven by feedback from the community. Next Thursday, March 15, id Software will roll out the next big free update for Quake Champions, delivering new ways to play and new looks. This will include the return of Instagib - the first new game mode added since closed beta - the introduction of ‘No Abilities Mode’ in custom games; a new 2v2 version of Ranked Play for competitive players and a variety of seasonal cosmetics to commemorate the coming of Spring.

Despite the numerous problems that need to be addressed, Carried Away doesn't have the kind of bugs that make it unplayable. It has a solid foundation, promising to become a truly enjoyable building simulator with improvements. An example from gameplay makes a good metaphor for what you can expect: You can complete a level even if your skier dies because his corpse can skid across the finish line. This is either a morbidly humorous definition of passing a level, or a bug. The fact that you can't tell doesn't hinder you from laughing out loud.

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