ESPORTS4INDIE

We Happy Few is far from flawless, but ultimately makes up for it with its fascinating story of a comically-dark dystopia.

Publisher Iceberg Interactive and indie developer Shifting Tides reveal The Sojourn, a first-person puzzle game in which you traverse parallel worlds of light and darkness in search of answers to the nature of reality. The Sojourn is slated for release in 2019.

Starman is a clean and thought-provoking casual puzzle game. If you’re looking for an easy-to-pick-up puzzler with some nice artistic flair, Starman is a no brainer.

The Spectrum Retreat is a short psychological puzzle game with a subtle but thought-provoking story and comfortably challenging puzzles, although it can be repetitive at times.

Grapple your way to freedom in The Free Ones, an indie platformer that falls short of its promising title.

Aragami: Nightfall serves as a cooperative-centric DLC for the first, and more memorable, Eastern-stylized stealth entry Aragami.

The need to be gravity-conscious at all times, paired with brutal tests of your visualization skills, generates a new kind of challenge that many platforming fans will truly appreciate. Youropa shakes up the platforming genre in a refreshing way.

The wonderfully artistic Light Fall offers an unusual twist on the classic platforming genre by giving you the ability to create your own platforms – an interesting mechanic that frustrates as often as it inspires.

Dark Souls: Remastered is a mediocre remaster for a fantastic title that ultimately may or may not be worth it for PC gamers.

Agony is a survival horror title that serves as a bold interpretation of biblical hell, crushed by a monolith of technical problems and unpolished design.

Eden Rising: Supremacy is an unusual concoction of open-world action, tower defense, and resource collection that makes it innovative and unique, although it’s still in its infancy.

Kickstarter darling Agony is a fascinating blend of gripping storytelling and heart-stopping scares. It’s a first-person survival horror indie that, rather than shy away from the grotesque, embraces it as it paints a lurid picture of hell in all its gory glory. If the preview is any indication, Agony will be a benchmark title in how ambiguous plots and graphic scares can be successfully fused into one unforgettable experience.

Solve puzzles and be asked some of life's grandest relationship questions in Solo, a colorful and contemplative indie title.

Independent game and technology studio, 3rd Eye Studios is releasing its zero-gravity space adventure, Downward Spiral: Horus Station onMay 31st for PC, with optional, Oculus Rift with Touch, HTC Vive and Windows Mixed Reality support for £14.99, €14.99 & $19.99.

Steampunk Tower 2 feels repetitive at times, but it holds interest through intriguing dialogue, a rewarding progression system, and a consistent steampunk theme.

On April 1, Aspyr and Bloober Team are proud to introduce Layers of Fear: Everything Is Going To Be OK DLC pack. Pull back the curtains, bask in the sunshine, play with your kids, kiss your wife, and paint for the sheer joy of painting.

A Plague Tale: Innocence, the upcoming adventure game developed by Asobo Studio, unleashes hordes of rats in a new series of images. Join orphan siblings, Amicia and young Hugo, as they struggle through the heart of a brutal and ruthless world in which millions of rats ravage the Kingdom of France - already beset by war and the Black Death.

Question™, a team of industry veterans including the Creative Director and Lead Writer of BioShock 2, the Senior Gameplay Programmer of Dishonored, and the Lead Effects Artist for BioShock Infinite, has unveiled its next title. The Blackout Club, a cooperative paranormal horror mystery, steps into the light in Q1 2019 on PC.

Those looking for alien carnage may want to orbit on past it but fans of sci-fi exploration in space will find in The Station an “out of this world’ experience.  Puzzles and mysteries in an atmospheric setting with an intriguing storyline that delivers, it’s the kind that does not give away goodies from the start. For the patient explorer, a real treat.

The principal concept of We Were Here Too — having to communicate carefully with a partner — is a fantastic addition to a puzzle title. The in-game chat works excellently and limiting the walkie-talkie to half-duplex forces one player to speak at a time, which can make for incredibly hectic situations. The title is well thought through, but even an initial run is relatively short. However, puzzle fans will be entertained.

Page 1 of 6