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The conclusion to a three-part Viking saga arrives in the form of The Banner Saga 3, a tactical RPG with resource management that rarely fails to enchant or delight.

Publisher Iceberg Interactive and indie developer Shifting Tides reveal The Sojourn, a first-person puzzle game in which you traverse parallel worlds of light and darkness in search of answers to the nature of reality. The Sojourn is slated for release in 2019.

Be whisked away to the Forgotten Lands in Forgotton Anne, the cinematic side-scrolling platformer that wholly enchants with its outstanding art and captivating storytelling.

Parse your way through a world of ink as Nameless Hero in Inked, an unusually artistic puzzler with remarkable style.

Jengo, the point-and-click adventure currently being developed by Robot Wizard, is a rather fantastical beast. Its elaborate and irreverent art style immediately causes it to stand out in the crowded indie segment, as does its serious lack of seriousness. Co-developers Louis DuPisani and Graeme Selvan make it abundantly clear from the get-go, both in the demo and on their Fig campaign page, that Jengo is not your average point-and-click title. Not by a long shot. A very long shot.

Playdius and independent studio Robot Wizard are proud to announce that the point & click adventure game Jengo, has successfully achieved its Fig Backstage Pass Program, with more than 20% of its fundraising goal reached and over 270 backers in one month. Starting today, Jengo is starting its full Fig Crowdfunding campaign.

Editor’s Note: this article was edited by OPNoobs staff for neutrality.

The storytelling wizards at inkle revealed today that their archeological sci-fi adventure Heaven's Vault will release on Windows and Mac this year, along with the PlayStation 4. Heaven's Vault is the first graphic 3D adventure, and first console release, for the UK-based indie studio known for their award-winning titles 80 Days and Steve Jackson's Sorcery!

The Kickstarter campaign of the atmospheric mystery adventure game Trüberbrook starts today. Trüberbrook is produced by btf from Germany, mostly known for their infamous late night show “Neo Magazin Royale” in German TV with Jan Böhmermann.

Ayo shares with its audience a sincere message encapsulated by game, and continues the progression we have seen recently of video games used as a vehicle beyond the immediate capacity for ‘interactive entertainment.’ Despite a clunky camera and some problematic puzzles, this platformer boats a solid foundation, with promise of several hours of enlightening fun.

Stoic, an independent game development company, and Versus Evil a leading independent video game publisher, today unveiled the first key artwork for Banner Saga 3, the third and final chapter in the epic Viking RPG trilogy.

Tooth and Tail, also known as the Angry Russian Mouse Arcade RTS Partygame, is an innovation in perhaps the most stagnant (and one of my personal favorite) genres in gaming. It's an RTS you can play on a console, and it rewrites the RTS rulebook to force fast, ferocious partygame-style matches that still play like a strategy game. And if that weren't enough, it's beautiful and has a killer story to boot. No detail is left unpolished in this one; definitively one of the most unique and successful experiments in gaming this year, and just a good time, period.

I interviewed Luca Dalcò from the small Italian indie studio LKA located in the picturesque landscape of Chianti, Italy. Luca Dalcò recently released The Town of Light (ToL). Particular about this title is its treatment of the subject of mental health. While it is an important issue here as well as across the big pond, it is a topic that, if it doesn’t receive a sexy packaging like the Joker in the Batman franchise, seldom is subject matter for video games, because of the stigma and taboo it still carries.

NASSCOM Gaming Forum today announced that Leena Kejriwal of studio, The MISSING Public Art and Awareness Campaign has secured $50,795 through a 30-day Kickstarter crowdfunding campaign for her new project, MISSING: The Complete Saga. The game is an expanded version of Missing: Game For A Cause, which won the Indie Game Of The Year title at the NASSCOM Gaming Forum Awards 2016. 

The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

To kick off the start of their year-long campaign to help raise awareness and bring attention to the importance of mental health, 25% of the net receipts from every copy of The Town of Light sold between August 16 and September 6 will help to fund vital services offered by Take This, Inc.  To help maximize the impact of the campaign, multiple digital retailers will offer a 20% discount on the game during the same period.

BANDAI NAMCO Entertainment America Inc. announces today that the release date for Ni no Kuni II: REVENANT KINGDOM™ on PC via STEAM® has been moved to January 19, 2018.

Embark on a journey of discovery and inspiration in The Search - a story-driven puzzle-adventure set in a mysterious world where art comes to life! In an unknown world, you'll search for clues about the nature of this place, as well as your own past. Guided only by the letters of a mysterious stranger, you'll find that this universe works differently from our own.

In the brief time it takes to complete it, Old Man’s Journey plays out the calm yet deliberate journey of an aging man, set to right the wrongs of his youth once upon a time he chose the call of the sea to that of family. Here is a title that shines a positive philosophy onto a player’s path, reminding us that not everything about life must be hard and complicated. The Old Man’s Journey made me cry, but it also left me with a smile.

Waking the Glares - Chapters I & II feels like a good first try, but the soft, soothing music and pleasant voice acting weren't enough. The series could grow, as Wisefool Studios gains more experience and support from the community; sadly, though, these are steep requirements for players that already have a score of immersive, truly fascinating walking simulators from which to choose, not to mention puzzle games that actually require deep contemplation.

The Frostrune stands out from its competitors among Point-and-Click and puzzles games by masterfully connecting its gameplay, art design, sound, and story to craft a beautiful and satisfying experience.

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