ESPORTS4INDIE

After nearly three decades since the original release comes Wonder Boy: The Dragon’s Trap, a worthy remake. Developer Lizardcube created an engaging universe, partly thanks to beautifully hand-drawn graphics and a fleshed out storyline. If you’re a fan of the timeless classics, this one is a worthy addition to your library: Wonder Boy stays true to its predecessor but successfully takes the title into the modern era of indie gaming.

Thunder Lotus Games has kicked off the Closed Beta​ phase for Sundered ​with a dramatic new trailer, titled “Resist,” revealed by Sony. Showcasing footage from the highly anticipated action-horror game’s heretofore unseen first gameplay region and spectacular boss fight, Sundered​’s Resist trailer offers a tantalizing glimpse at the content awaiting the game’s Beta players this week.

Final Specimen: Arrival does not take any risks with plot. It is, mechanically, a platformer, reminiscent of the 90s, but nothing new or special is presented. The protagonist, for his part, promises to repeatedly die in every funny way imaginable, and that is exactly what you will get from this game - a lightly filling experience.

Package everything mentioned above with a gripping soundtrack and wealth of content, and you get Hollow Knight, a game many fans of the genre might consider to be what it might just be: a masterpiece from the indie realm. If you're a fan of any of the genres that have been brilliantly meshed together to compose Hollow Knight, I highly recommend you play it. Even if you aren't, play it anyways.

With a few tweaks to make it a little more palatable to the modern gamer, Alwa’s Awakening captures the joy that can come from conquering a difficult experience. It doesn’t do anything new, but in bringing back the old, it shows how fun finding your own way can be.

King Lucas is a straight-forward, fun platformer that brings a lot of old-school fun with it. The options between single and multiplayer is a great boon, and I love that the individually-designed castle rooms are always in different combinations – something that lends well to replay value. With full controller support, Steam trading cards and achievements, there’s a lot going on here; you can even enable subtitles in English or Spanish. The price point is a little high, considering that multiplayer is basically non-existent, unless you happen to have a friend who owns the game already on your friends' list. Changes to the system, plus stability improvements, could fix that in the future, but currently, I recommend looking at King Lucas as mostly a single-player adventure.

As an original 80s gamer, Rad Rodgers hits all the happy places. It has elements of the perfect classic platformer, sidelong references to my favorite old games, but still has the advantages of a modern, original game. Rad Rodgers is fantastically fun, and I’m looking forward to adding the next episode to my collection.

Talewind is an ode to classic platformers with a challenging difficulty, straightforward controls, and diverse level routes, all packaged in a beautiful art style. Regular updates and free content help this title to stay fresh and exciting without changing the formula unnecessarily, further increasing the value of the meager 10 dollar price tag.

As much as I wanted to enjoy this game, Karma. Incarnation 1 feels lifeless. The story is severely lacking, gameplay is thin, and even at $8.99, it isn't worth buying. AuraLab and Other Kind Games could have put a lot more work into it, and with the talent they have, perhaps they would have had a hit. This, though, feels rushed out and unfinished, and that's a shame in light of what it could have been.

While Pankapu isn’t the most revolutionary or novel Platformer I’ve played in recent years, the entire package makes it a worthy addition to any platformer collection, or perhaps even a Steam Library full of beautifully illustrated, compelling, plot-rich video games.

Goo Saga is a fantastic puzzle adventure platformer. The world is beautiful, the gameplay is interesting, and while it does have some minor flaws, they do not outshine this stellar game.

t takes the small concept of propelling yourself through space, and it greatly expands upon it to galactic levels throughout 150 levels of top-down, challenging puzzle-platforming that’s only played with one hand! This is not a title to pass up, especially with such a humble price tag as the only barrier to entry.

If you love the genre, then Talent Not Included will make a worthwhile addition to your Steam library. The script is humorous, and the environment and atmosphere blend to create a charming, appealing title; the difficulty level is substantial enough to be challenging, even for experienced platformer fans, without being utterly overwhelming to those who rarely indulge in the genre.

Brainseed Factory has put a lot of spit and polish into Typoman, (sadly) leaving this critic with almost nothing to complain about.

It’s only significant flaw is the bug that causes the game to crash repeatedly.

Tight, responsive controls, an addictive, high energy chiptune soundtrack, and a visually vibrant and attractive art style all culminate in one of the hardest platformers I’ve played this year.

In a nutshell, Hiiro is a game that achieves more by delivering less. Minimalistic gameplay mechanics take a backseat to exploration and discovery. It’s relaxed ambiance, seamless world, and mildly challenging puzzles make it a title where it doesn’t matter whether you beat the game. If you’re exploring Hiiro’s world, then you’ve already won.

Talewind Interview with Philip Machado of WindLimit Studios

tinyBuild is an American video game publisher and video game developer that is primarily associated with the games No Time to Explain and SpeedRunners. Based in Bothell, Washington, with a development studio in Utrecht, Netherlands, the company was founded by Alex Nichiporchik, Luke Burtis and Tom Brien.