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Sinner: Sacrifice for Redemption Faces Trials Q1 2018

Sinner: Sacrifice for Redemption, is a boss battler action-RPG from publisher Another Indie and developed by Dark Star Game Studios, a team composed of AAA veterans including a former Ubisoft art director, a Blizzard technical artist, and a Konami senior programmer. 

The title will be playable for the first time at Gamescom (and if you're going: hall 3, stand D-01B, booth 370).

About Sinner: Sacrifice for Redemption

Adam, a fallen soldier on a quest to save his soul, will face eight abhorrent bosses, the first seven each based on one of the deadly sins. Before each clash, Adam must make a sacrifice to enter combat and choose a stat to level down. Each fight will be tougher than the last and force players to carefully choose their actions in battle, aided by a variety of unlockable weapons.

The action is framed by a desolate afterlife in which Adam seeks to restore his memories and atone for his sins. How he interacts with each boss will ultimately decide his fate in one of multiple endings.

"Sinner is not another game where the player grows stronger to fight the final boss on equal footing," says Iain Garner, Director of Developer Relations at Another Indie. "Adam will struggle with his physical prowess as well as his internal need for atonement, and his ultimate test will be his most challenging."

Sinner: Sacrifice for Redemption, a boss battler action-RPG from publisher Another Indie will come to PC in Q1 2018. It will be available in English, Spanish, German, Japanese, Russian, Simplified Chinese and Traditional Chinese.

To learn more about Sinner: Sacrifice for Redemption visit the official website or follow the game on Twitter and Facebook.

About Another Indie

Headquartered in Mongkok, Hong Kong, Another Indie believes that language and geography shouldn't be an obstacle to gamers who want to enjoy the best that the world has to offer and strives to bring to the west the best games coming from China and Southeast Asia.

About Dark Star Game Studios

Composed of seven Chinese AAA veterans with backgrounds at companies including Ubisoft, Blizzard, and Konami, Dark Star Game Studios aims to make AAA quality games for a hardcore crowd.

 

Straight from the Devs
August 01, 2017
Published in Straight from the Devs

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AAA or indie, big or small, OPNoobs is looking for quality games made by talented people. It’s not about marketing budget or Twitch numbers, we bring you updates straight from the developers of the games you’re playing. We provide an unfiltered voice from inside the gaming industry. Anything published in OPN’s Straight From The Devs series is just that, and we hope our readers feel that this narrows the gap between them and the industry they follow so closely.

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