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Mushroom Wars 2 Rules and Regulations

All times are listed in CEST. To convert these times into your local time, clicking on any listed time will take you to a time zone converter. By participating in the 2v2 Mushroom Wars 2 Tournament, players affirm they meet all requirements and agree to the following rules:

  1. Player Eligibility

    1. Account Standing: Players must possess Mushroom Wars 2 and forum accounts in good standing to participate. Players with in-game or forum bans on record will not be allowed to compete.

    2. Communication: Both players on a team must have access to Discord and join the following server via this URL → in order to communicate with event staff and/or resolve any disputes. Failure to do so will result in disqualification.

    3. Code of Conduct: Players must adhere to the following code of conduct at all times. Players are responsible for reporting disruptive, harmful, or unsportsmanlike behavior to tournament administrators. Failure to follow the code of conduct may result in any of the penalties outlined in section 1.5

      1. Treat tournament staff and fellow players with respect. Actions and language that are insulting, threatening, abusive, or offensive are not permissible.

      2. Competitive integrity must be upheld at all times. Corrupting the competitive integrity of the tournament through Hacking, Exploiting, Collusion, account sharing, registration under multiple accounts, or other method of cheating will not be tolerated and may result in severe penalties.

      3. Players must follow the instructions or decisions of tournament staff at all times. Non-compliance is not permitted.

    4. Penalties: Penalties for breaking the Code of Conduct outlined above may result in the following penalties at the discretion of tournament administrators, depending on the severity of the infraction:

      1. Automatic disqualification

      2. Forfeiture of prizes

      3. Suspension from current and future tournaments, for a period of time to be determined by tournament administrators.

      4. Permanent ban from all future E4I events.

  2. Game Requirements

    1. Updates: Players must have the latest version of the game in-order to participate in E4I events.

    2. Technical Difficulties: Players facing technical problems during the event will be given a short grace period of 10 minutes to resolve them before being automatically disqualified.

    3. Network strength: Players must satisfy the minimum hardware and networking requirements as specified by the development studio. Intermittent connectivity issues that disrupt competition should be reported via Battlefy.

  3. Tournament Structure

    1. Registration and Check-In: Registration closes on Thursday, July 12th at 10:00PM CEST. Registration is only guaranteed for the first 32 teams to sign up. Teams are required to check-in by messaging an admin between 4:30 PM CEST and 5:30 PM CEST on Saturday. Both players are required to check in. Teams that fail to check in will be disqualified.

    2. Structure: The tournament will be start on Saturday, July 14th at 6:00 PM CEST. The tournament will be single-elimination, capped at 32 teams. Each match will be Best of 5 maps, except for finals, which will be Best of 7. The first game in a match will be created by an administrator. Players will be notified via Discord that their game has been created, and must accept the invite in-game. The first map will always be Q3, in conquest mode. For non-streamed matches, the losing team creates the next match and chooses what map/mode will be played from the map pool after the first game. For streamed matches, players must communicate their map and mode picks to admins via discord, who will then create the match. The losers of the semi-final match will face each other in a third-place match.

      1. Map Limitation: One same map cannot be picked by one team more that once.

      2. Banned Heroes: Sato’Shii. If Sato’shii is used on a map, said map will be awarded to the non-offending team.

      3. Banned Maps: Q6, Q12, and Q29 are banned. If a match is played on Q6, Q12, or Q29, the map point will be awarded to the team who didn’t pick the map.

      4. Banned Modes: All modes are allowed in competition (Domination, Conquest, and King of the Hill).

      5. Match Reporting: Players report their matches via Discord, informing tournament admins of their score via the #score-reporting channel.

    3. “The Bench”: Teams who qualify after 32 teams have registered will be eligible for the bench, where they will still be eligible to participate in the tournament when teams fail to check-in for their first match. Teams will be notified via e-mail if they are a member of the bench. Bench teams follow the same check-in procedures as teams that have confirmed tournament slots. After check-in closes, bench teams will be contacted by tournament administrators if they have received a tournament slot.

E4I Championships
Written by
July 06, 2018
Published in E4i

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Tagged "the 1st Host & Organizer of Official eSports Championships for Indie Games," ESPORTS 4INDIE, more casually known as E4i, is OPN's most innovative service to date, delivering the indie community championships analyzed and entertained on Twitch in a mainstream eSports fashion. Competition, recognition, rewards, and entertainment. Make the most of your game, join the competitive channels on Discord, and win tons of loot today!

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