Sep 26, 2017 Last Updated 9:15 AM, Sep 26, 2017

The Town of Light: Sales to Benefit Mental Health Awareness

Published in Straight from the Devs
Read 415 times
Rate this item
(0 votes)

Straight from the Devs

Wired Productions, an independent games publisher and developer, LKA.it, a leading Italian games studio, are pleased to announce that money from every copy of The Town of Light sold between August 16 and September 6 will be placed into a new fund to support mental health charities including Take This, Inc.

Applying to digital sales across all formats, 25% of the net receipts from each copy of The Town of Light sold within the promotional window will go towards the fund. In order to maximize the impact of the campaign, Wired Productions and LKA.it have also worked tirelessly with multiple digital retailers to offer a 20% discount on the game itself during the same period.

This promotion marks the start of a year-long campaign to help raise awareness and bring ongoing attention to the importance of mental health. The proceeds from the campaign will help fund vital services offered by Take This, Inc, which include providing mental health education and referral resources, as well as the popular ‘AFK Rooms’ - staffed mental wellness spaces at some of the world’s most prominent video games events.

Details on further activities, events and partnerships will be announced throughout the campaign.

The Town of Light, because of the themes of mental health within the game and its grounding in reality, starts the conversation,” said Leo Zullo, Managing Director, Wired Productions, “Our duty is to stand together and continue that conversation, not only to ensure that we dispel the stigma around mental health, but also to ensure that those who feel alone know that they are not, and are given the help they often desperately need. This promotion, alongside our extended campaign for awareness, form only a small part of a much greater picture, but we hope they will touch many lives.”

The motivation behind The Town of Light has always been one of compassion”, said Luca Dalcò, Studio Head, LKA.it, “The struggles surrounding mental health affect so many of our lives day to day; to shine a light on mental illness and tell the story of those who suffered without a voice in the past was our goal. To have the opportunity to help those in the present is more than we could have hoped for.”

Russ Pitts, President, TakeThis, Inc. said, "The biggest challenge people dealing with mental health issues face is isolation and loneliness. The feeling no one will understand or can help. And a lot of people turn to video games for an escape. Seeing mental health issues addressed in true and meaningful ways in a game like The Town of Light can be a lifeline for people in need." 

If you’re interested in supporting Wired Productions by getting involved in charity events of your own, or if you’re a charity that specializes in supporting mental health issues and would like to register to be part of our year-long campaign for awareness, please contact This email address is being protected from spambots. You need JavaScript enabled to view it.

About The Town of Light

Based on extensive research and inspired by real facts, The Town of Light is played through the fictional eyes of Renée, a 16-year-old girl who suffers from the symptoms of mental illness. She is searching for answers to the many questions from her past, while she explores and uncovers the place where she spent most of her youth.

Related items

  • Mantis Burn Racing: 'Battle Cars' DLC Interview

    The OPN interview showcasing the release of VooFoo Studios' 'Battle cars' DLC for the fast-paced, competitive, top-down racer, 'Mantis Burn Racing.' A conversation with Creative Director Shaun Read and Marketing and PR Manager Sean Walsh. Interviewed by our Editor-in-Chief, Rey Urias, and our Director of Business Development, Enzo Scavone.

  • We Need To Go Deeper Early Access Interview

    The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

  • Utomik Interview

    The OPN interview with Frank Meijer. Utomik is the no-nonsense unlimited play gaming subscription that offers a growing library of games from over 20 leading publishers. Gamers can effortlessly discover and play games in a single click, thanks to Utomik’s innovative ‘download while you play technology’. You get the real game instantly, not a streamed surrogate.

  • Is This Real Life?

    My father in law was visiting for the weekend. He came to see his daughter (my wife) and his granddaughter (my daughter). When the in-laws come to visit, it seems to me that we often experience an all-too-human desire to 'validate' or 'prove' ourselves to them, as if to reassure them that their kid picked the right mate.

  • Play NYC

    An event like no other has been gearing up in the ecosystem of New York’s conventions. We attentive observers of the indie game scene first took note of it through articles on OPN, Polygon, and TechRaptor — we who broke the news that Playcrafting was organizing New York’s first dedicated video game convention. After having interviewed Dan Butchko, the CEO of Playcrafting, in the week leading up to PLAY NYC, I was curious about how the event would turn out. Was the excitement justified, and especially: would it be a seminal event in a series of many to come, setting a movement into motion to grow the video game development scene in New York?

  • Morality in Gaming

    We play games for all kinds of reasons—primarily for that dizzying, juicy hit of dopamine. But, a surprising side effect of staring at boxes and hitting buttons is the cultivation of quick and efficient decision-making abilities, particularly for those players partial to rapid-fire and high-pressure genres, like RTS. Thus saith science.

  • Static to Fluid Freedoms of Gaming Difficulty, or a 401(k) of Disdain

    I enjoy being a filthy casual, much to the chagrin of my online friends. Allow me to wax nostalgic for a mo, taking you back to the space year of 1989 and Teenage Mutant Ninja Turtles on the NES.

  • Malaysia Blocks Steam to Stop FIGHT OF GODS

    Some of you may be aware that Fight of Gods released on Steam Early Access this week and has been seeing a bit of controversy because it features religious figures engaging in battle. 

  • Destiny 2 Beta Impressions

    I never played Destiny. While it seemed to check so many of the boxes I wanted in a game, unfortunately, it could only be played on a platform that I didn’t own. A Borderlands-style loot system merged with a Halo-inspired combat experience sounded like a winning combination and, in many ways, it was.

  • Intrepid Studios Announces Ashes of Creation First Test Phase

    Intrepid Studios announced that the first testing phase for the most anticipated MMORPG in development is coming December 15th, 2017. Dubbed "Alpha Zero", the only way for hopeful players to gain access is to sign up at the official site and gain entry through the weekly raffles for alpha access.

Latest Shows

Crumple Intervie…

The OPN Dev Talk with Gabriel Gutierrez from Nascent Games, on their title newly release title "Crumple." A great conversation about what it takes to get a studio on the run, and o...

We Need To Go De…

The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your c...

Out Soon

PC Gaming Incoming

Total War: WARHA…

Sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II introduces a breathtaking ...

FIFA 18

Score incredible goals in FIFA 18 as new movement and finishing animations unlock more fluid strikin...

A Robot Named Fi…

A Robot Named Fight truly makes a name for itself with everything it does. While not an overly plot-driven title, the story behind it all is a fascinating and fun take on a classic...

Niche - a geneti…

Niche – a genetics survival game is a species sim with roguelike progression, played in turns on a hex grid. It includes enough novelty to charm fans still searching for the childr...

Oriental Empires…

Oriental Empires shall surely frustrate some players, though that really boils down to his or her shortcomings, not the any of the title. You shouldn’t be upset about historical ac...

Divinity: Origin…

With Divinity: Original Sin 2, Larian Studios creates a title that brings together the best aspects of table-top and classic roleplaying games. The graphics, along with the score a...