Sep 26, 2017 Last Updated 9:15 AM, Sep 26, 2017

Dual Universe Pre-Alpha Release Announced

Published in Straight from the Devs
Read 483 times
Rate this item
(0 votes)

Independent game developer Novaquark announced today it has almost completed the first critical phase of development of its flagship MMO title, Dual Universe, and happy to report that the Pre-Alpha version will be released on September 30th, 2017.

$7.4 Million Total Funding? Vive le Kickstarter.

Thanks to the support of its community, Dual Universe became the 3rd most funded video game on Kickstarter last year. Access to this first playable version of Dual Universe will be limited to Kickstarter and crowdfunding backers that have pledged at Gold Founder level and above, prior September 7th.

“We are very excited and impatient to get our first players inside Dual Universe. We still have much work to do, so we just renamed the access into “Pre-Alpha” instead of “Alpha”, but we did not want to delay it, as it's very important for us and the community in terms of timing to receive early feedback”, explained JC Baillie, CEO at Novaquark

Dual Universe, Straight from the Devs

Dual Universe is a new type of massively-multiplayer online experience: it takes place in a vast Sci-Fi universe, focusing on emergent gameplay and content building, with player-driven in-game economy, politics, trade and warfare. The vision for Dual Universe is to create the first virtual online civilization.

At the heart of Dual Universe is a truly innovative proprietary technology, which was developed to lay the foundations of the game. The CSSC (continuous single-shard cluster) manages one single universe with potentially millions of people interacting in it at the same time. A multi-scale voxel engine enables players to physically modify the world; dig a hole, carve up a mountain or build anything they want, from space ships to orbital stations, at any scale they desire.

Novaquark is building a virtual world environment where they hope millions of people will be able to live exciting collective adventures within a vibrant and emergent universe where everything is possible. The company aims at creating a new form of entertainment, where participants are free to create their own stories and environment.

About Novaquark

Novaquark is a Paris-based game studio formed in 2014 by veterans from Ubisoft, Sony, Apple, Gameloft, with a mission to renew the MMO genre through technological innovation. Dual Universe, their flagship title, fosters massively emergent gameplay in a huge continuous single-shard virtual world. The studio is currently hiring experienced and motivated candidates in technical and business positions. 

Check out the latest news

Game site:  https://www.dualthegame.com
Twitter: https://twitter.com/dualuniverse
Facebook: https://www.facebook.com/dualuniverse
Devblog: https://devblog.dualthegame.com
Community: https://community.dualthegame.com
Forum: https://board.dualthegame.com
Music: https://soundcloud.com/dualuniverse

Related items

  • Niche - a genetics survival game Review

    Niche – a genetics survival game is a species sim with roguelike progression, played in turns on a hex grid. It includes enough novelty to charm fans still searching for the children of Creatures or Spore, but gambles with repetitive and predictable gameplay. It's as likely to frustrate you as it is to relax you, and small annoyances tip the scale in favor of the prior. Approach with reasonable expectations about its depth and variety, and you'll raise your chances of garnering an enjoyable experience.

  • Bannermen Kickstarter Now Live

    Indie developer Pathos Interactive today announced that its Kickstarter to crowdfund development for innovative RTS (Real-Time Strategy) title, Bannermen, for PC, is now live with the initial funding goal of 400,000 SEK (about €45K). Featuring dynamic environments, a single player campaign and several multiplayer modes, Bannermen offers a fresh take on the RTS genre with features never before seen in a real-time strategy game. The main tasks consist of base building, resource management and battling enemy armies with maps and missions that vary both in length and shape. Players will be able to interact with the environments to create interesting combat sequences and greater strategic dept.

  • We Need To Go Deeper Early Access Interview

    The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

  • Tangledeep Early Access Review

    Tangledeep is like the platonic ideal of RPGs: it has everything you want in a dungeon crawling roguelike without all the mess of outdated graphics or frustrating UI. This gem evokes memories of 16-bit Super Nintendo RPGs from back in the day. Do yourself a favor, grab Tangledeep before it gets more popular, and just try it for a couple twenty hours. Did I mention there’s great replay value?

  • Rise of Industry Preview

    Rise of Industry's polygonal trucks and farms draw onto your map with a cuteness that belies their capitalist designs. Towns that once boasted a single grocery and tailor develop greater appetites, and then consume the countryside. Toxic fumes from factories pollute the air next to water supplies and chicken farms, because it was efficient for you to build them that way. Health risks? What's that? You don't have to care about pollution yet in Rise of Industry, or competitors, or zeppelins — but that'll all change before you can say “Newarktown needs more hamburgers,” according to the development roadmap [2] provided by this fledgling title's mama bird, Dapper Penguin Studios.

  • Destiny 2 Beta Impressions

    I never played Destiny. While it seemed to check so many of the boxes I wanted in a game, unfortunately, it could only be played on a platform that I didn’t own. A Borderlands-style loot system merged with a Halo-inspired combat experience sounded like a winning combination and, in many ways, it was.

  • Scorn: Debut Gameplay Video

    Today brings a double whammy of SCORN news, with the first ever uncut gameplay trailer giving a real taste of what lies in store, plus the Kickstarter campaign now live and exclusive supporter demo coming September 22nd. The Kickstarter is being launched to give the team the resources they need to fully realize their nightmare-inducing vision for SCORN, with the first part of the game, entitled DASEIN, to be released in 2018.

  • Intrepid Studios Announces Ashes of Creation First Test Phase

    Intrepid Studios announced that the first testing phase for the most anticipated MMORPG in development is coming December 15th, 2017. Dubbed "Alpha Zero", the only way for hopeful players to gain access is to sign up at the official site and gain entry through the weekly raffles for alpha access.

  • Retro-Inspired MMO 'Survived By’ Announced

    Independent Canadian publisher and developer, Digital Extremes, and veteran independent developer, Human Head Studios, are proud to unveil the fruit of their new partnership, Survived By™, a new retro-style Free-to-Play MMO in which up to 100 players fight side-by-side in a bullet hell-style battle where permadeath is just the beginning.

  • Warhammer: Vermintide 2 Announced

    Independent developer Fatshark today announced the sequel to the million selling game Warhammer: End Times - Vermintide.

Latest Shows

We Need To Go De…

The OPN interview with Deli Interactive. We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your c...

Mantis Burn Raci…

The OPN interview showcasing the release of VooFoo Studios' 'Battle cars' DLC for the fast-paced, competitive, top-down racer, 'Mantis Burn Racing.' A conversation with Creative Di...

Out Soon

PC Gaming Incoming

Total War: WARHA…

Sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II introduces a breathtaking ...

FIFA 18

Score incredible goals in FIFA 18 as new movement and finishing animations unlock more fluid strikin...

Life is Strange:…

Life is Strange: Before the Storm plays like a cutscene with a point-and-click element that is a joy; no button combinations or consulting a grainy minimap: Daedalus himself design...

A Robot Named Fi…

A Robot Named Fight truly makes a name for itself with everything it does. While not an overly plot-driven title, the story behind it all is a fascinating and fun take on a classic...

Tokyo Dark Revie…

Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illus...

Divinity: Origin…

With Divinity: Original Sin 2, Larian Studios creates a title that brings together the best aspects of table-top and classic roleplaying games. The graphics, along with the score a...