ROCKFISH Games launch the long-awaited EVERSPACE™ Hardcore Mode as a free update on Xbox One and the Windows 10 Store, upping the stakes and challenging even the most talented pilots. The brand new Hardcore Mode gameplay trailer shows what it has to offer.
Play Warframe. Play it for more than a few hours, preferably with friends, and keep an open mind into doing some third-party research to straighten out some of these systems. Warframe takes so much of what makes ARPG’s addictive, and rounds it out with more polish and depth than anything else on the current games market.If the hooks aren’t deeply embedded by then, maybe something this in-depth isn’t for you.
Available worldwide later this month on November 30, the Arma 3 Tac-Ops DLC Singleplayer Mission Pack challenges players to take part in three distinct military operations.
All the elements are there: you’re gunning down massive hordes of baddies and you’re doing so with outstanding visual fidelity, a variety of weapons, and you’re able to cause this mayhem using big, explosive abilities. But, a bit too much of Destiny 2’s action is watered down by long cooldowns, the lazy sit-behind-cover until you’re full-health again, and the way enemies completely lose their ability to aim once your health hits the blinky-red portion of the on-screen health bar. The stakes always seem so low, the rewards so random and barely earned. It’s not a bad game, but it’s not one that lives up to the lofty expectations set by the way it’s marketed and talked about by its fans. Miles wide, but an inch deep: Destiny 2 is not the game it should be.
Black Day is an “Early Access” third person shooter with FPS elements. Rather than focusing on a set story and setting, Black Day is a military sandbox where players change the parameters of their missions. Featuring an experience-based progression system, Black Day rewards players for handicapping themselves via difficult obstacles with new equipment and maps. Helios Productions self proclaims this title as “very ambitious,” promising that they only want to provide an excellent final product. The promise of so many features, paired with the beauty of the Unreal Engine, begs the question; is it able to deliver on its ambition?