E4I | eSports4indie


The First Host & Organizer of Official Indie eSports Championships. Custom-tailored to your needs, for your competitive scene, your comprehensive service to cyclical and community-grounded championships, professionally organized, broadcasted, and entertained on Twitch.


Unleashing the eSports phenomenon onto indie.

We are the team that complements yours, working side by side in tailoring a bi-annual event catered to your wishes, and that delivers competition, entertainment, titles and rewards to champions and communities. Welcome to e4i.

Phase I
Phase 2
Phase 3


E4I resources throughout the opening weeks are allocated toward defining the championship rules and structure, the preparation of the online registration form, the development of your championship's website, the multimedia to accompany it, and the drafting of marketing, outreach, and other relevant promotional tools.

Phase One opens and closes with a meeting between your company, the Opnoobs and EthixGaming leadership, and the e4i Liaison you appointed as lead representative of your community.

What We Require

The implementation of a Spectator Mode.

A community representative from the player base, appointed by your company, for OPN staff to effectively collaborate and communicate with your game community.

Your participation in the Opening and Closing Ceremonies during the Finals, a live broadcast on Twitch.

Registration Window

Phase 2 starts with the official announcement. Steam forums, press release, sponsorship outreach, and social media promotion, all guide to the championship's website, encouraging E4I partners and sponsors to support the event while engaging your player base to register to the championship.

Practice Rounds & Team Formation

Throughout Phase II, EthixGaming hosts weekly events that simulate the championship, in turn creating opportunities for individuals to meet and greet and form a team. Participants are rewarded with game giveaways and other promotional products acquired throughout the promotion of the championship.

Event Production & Interviewing

Team players join the production effort through interviews, in which they highlight strengths and weaknesses, their motivations and apprehensions toward the championship and their competitors. Recording are played throughout the championship's finals, as part of the entertainment and to present a deeper look at the individuals competing.

Inauguration & Early Rounds

Preceding the Finals is your inaugural meeting. The event serves as an opportunity to welcome competitors, communicate information, and confirm participants. Following the inaugural meeting, Championship Officials (Cos) conduct the Early Rounds, throughout which players compete for their entry into the Championship's Finals.

Championship Finals

Your Championship's Finals is a weekend-long event, broadcasted on twitch.tv/opnoobsonline.

Broadcasters, accompanied by game developers and team representatives animate the competition, covering matches played by finalists.

The opening event presents each team and discusses the upcoming encounters. Following the ceremony, matches begin, e4i broadcasters and community leaders commentating over each. Intermissions make way for e4i entertainment and special giveaways. The closing ceremony sees the lead developer nominating the Champion(s), and awarding player(s) a title to be defended semi-annually.


3 Weeks


7 Weeks


2 Weeks

Our Next Championship

The Red Solstice Championship 2016 | Ironward
US$1,000.00 Prize Pool - Visit the Official Website

January 14-15 2017
Live on twitch.tv/opnoobsonline

Developers & Gamers Unite

We believe our PCs power up the most vibrant movements pushing forward the gaming industry: eSports and the indie scene. That's why OpNoobs established its competitive division: E4I: eSports 4 Indie

We work to shape gamers into professionals players, and to transform indie games into a competitive phenomenon, exposing each title’s subtleties and unveiling its true potential in gameplay, through its most skilled and exhilarating encounters to date.



Our Philosophy

In designing E4I, we considered the needs of indie teams developing online multiplayers, we lauded the rise of eSports but deplored its barriers to entry, and we concluded that titles receiving positive feedback from Steam communities could use a platform to evolve and prosper competitively, and in turn, present skillful gamers with a constant flow of opportunities to prove themselves as eSports worthy.