Sep 26, 2017 Last Updated 1:29 PM, Sep 26, 2017
Mantis Burn Racing: 'Battle Cars' DLC Interview
Dev Talks

Mantis Burn Racing: 'Battle Cars' DLC In…

The OPN interview showcasing the release of VooFoo Studios' …

80
Mantis Burn Racing: 'Battle Cars' DLC Interview
Dev Talks

Mantis Burn Racing: 'Battle Cars' DLC In…

The OPN interview showcasing the release of VooFoo Studios' …

80
We Need To Go Deeper Early Access Interview
Dev Talks

We Need To Go Deeper Early Access Interv…

The OPN interview with Deli Interactive. We Need to Go Deepe…

62
Utomik Interview
Dev Talks

Utomik Interview

The OPN interview with Frank Meijer. Utomik is the no-nonsen…

77
Children of the Zodiarcs Interview
Dev Talks

Children of the Zodiarcs Interview

The OPN interview with Jason Kim, Cardboard Utopia. Children…

58
Crumple Interview
Dev Talks

Crumple Interview

The OPN Dev Talk with Gabriel Gutierrez from Nascent Games, …

425
The Search Interview
Dev Talks

The Search Interview

Embark on a journey of discovery and inspiration in The Sear…

1027
Black the Fall Interview
Dev Talks

Black the Fall Interview

After decades of toil, an old machinist plots his escape fro…

1261
Starpoint Gemini Warlords Interview
Dev Talks

Starpoint Gemini Warlords Interview

A unique blend of space sim, RPG and 4X games. Conduct resea…

1175
Daniel Gerrits

Daniel Gerrits

For about as long as Daniel can remember, he was a gamer. His lifestyle first started with flash games online. Next, he was playing Lego Star Wars and Ty the Tasmanian Tiger on the PlayStation 2. In his teen years Daniel moved onto the Xbox 360 with Halo Reach, Black Ops and Battlefield. Now that he has evolved into the master-race of PC gaming, he spends most of his time playing grand strategy and RPGs, but he never forgets his roots. When Daniel isn't working on his family farm in New Jersey or studying for college, you can bet he's gaming.

As of now, Quarantine doesn’t do enough to distinguish itself from others in the strategy genre, but the potential is there: Quarantine could easily polish up and add more content to boost replayability, creating a much more fulfilling gaming experience.

Sovereignty delivers a grand-strategy conquest game with that nice, old-school feel. The audio and visuals are unadorned, and some navigation can feel clunky and cumbersome, but the gameplay is satisfying and polished, with challenging AI and a rich narrative backdrop.

Video games are made to entertain, to provide a challenge, or maybe to let the player escape the stress of real life for a while. This is why gamers buy games, for the most part. That’s why series like Fallout, Battlefield, and Civilization are so popular. We feel accomplished and thrilled when we rank-up or complete an objective. Game can also tell stories and let the player shape the worlds of those tales.

Nyheim is a strikingly illustrated dice-rolling game which emphasizes the challenging survival element inherent in any post-apocalyptic title. While the difficulty seems challenging at first, once you have established certain strategies, Nyheim risks feeling repetitive.

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Total War: WARHAMMER -…

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