Jul 23, 2017 Last Updated 1:57 AM, Jul 23, 2017
The Search Interview
Dev Talks

The Search Interview

Embark on a journey of discovery and inspiration in The Sear…

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The Search Interview
Dev Talks

The Search Interview

Embark on a journey of discovery and inspiration in The Sear…

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Black the Fall Interview
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Black the Fall Interview

After decades of toil, an old machinist plots his escape fro…

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Starpoint Gemini Warlords Interview
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Starpoint Gemini Warlords Interview

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OPN DevLounge Monthly - June 2017
Dev Talks

OPN DevLounge Monthly - June 2017

Episode Six, Season One! OPN's DevLounge Monthly is a lively…

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MyWorld Early Access Interview
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MyWorld Early Access Interview

MyWorld – THE Action RPG Maker! Unleash your imagination wit…

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Empathy: Path of Whispers Interview
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Empathy: Path of Whispers Interview

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PREY - AAA Anonymous Epi. 15
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Expeditions: Viking Interview
Dev Talks

Expeditions: Viking Interview

Circa 790 AD. A small band of Norse warriors lands on the sh…

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Charles Howington

Charles Howington

Chuckowski fancies himself an artist, musician, avid gamer, medicine man, and now writer for the site you're currently viewing. He loves great games, enjoys good games, and can appreciate bad games (especially if they're so bad they're good). Everything is fine, nothing matters, and do the lives we live outweigh those of the people we scarred living them, or does none of that matter once we've returned to the hungry ground we spawned from? Just ignore that last sentence, let's enjoy some games!

Yet another rogue-lite glorifying the genocide of the pirate race, Flinthook’s clever controls and mechanics bring challenging gameplay that requires practice to make perfect. Procedurally-generated levels and progression through death ensure a unique experience, reinforced by pleasing visuals and an equally accomplished soundtrack. All will find themselves motivated to keep playing, and lovers of the genre will surely appreciate the twists that successfully make Flinthook a unique experience in a saturated market.

The writing team, led by designers Adam Heine, Colin McComb, and George Ziets, show their chops throughout this engaging experience, as shown by the way everything comes together, like a rubik's cube of moral dilemmas. Discover the treasure of TToN, rich and rewarding for lovers of the RPG genre, new and old alike.

The amount of hard work that went into developing Hidden Folks is impressive. No points or timers mean there’s no rush to hurry through a puzzle, and the grandness of each level means you’re assured to spend plenty of time sifting through the world. The sheer number of things to find, and ways to do find them, also increases the replay value for anyone without a photographic memory.

If you’re wondering whether or not to purchase this title, don’t. Because the answer is a resounding yes, do it. Experience what Tales of Berseria has to offer on your own. Don’t just watch a let’s play or read a synopsis, taste it for yourself. A burger this good isn’t common these days, and boy, do I like burgers.

Heroine Anthem Zero’s strength lies in its story and depth of world. If you expect to play a masterpiece ARPG with innovative and intuitive mechanics, character level progression, and/or a high skill cap that requires regular practice, look elsewhere. But if you want an interesting, albeit sometimes by the book, story played out through captivating visuals and don’t mind the occasional moment of "ecchi," then HAZ may be the ARPG for you. Solid gameplay and appealing boss fights help carry the action between story moments, while not forcing a skill wall on the player, and the promise of more content to come help increase the value of its meager $14.99 price tag.

The story is goofy and enjoyable for a young one, but the gameplay in between is far too frustrating and uncontrolled to provide any semblance of a meaningful challenge such a title should offer. Perhaps a future update will help set matters straight, but until then, we can always look forward to whatever Beckoning Cat releases next.

Small Radios Big Televisions is a thoroughly exuberant experience. Sadly, lackluster gameplay and a very brief completion time work against the narrative, quickly leaving you to ruminate on your own. As much as I’d love to recommend this title, I cannot at this time. Perhaps it’ll be easier to do so at the next Steam Sale.

My experience with Yesterday Origins as a whole was wonderfully enjoyable, to say the least. Interesting characters living in curious locales, all interacting throughout different time periods help Yesterday Origins tell a mature story full of compelling twists and copious amounts of dark humor. Thought provoking puzzles add to the appeal, mixing great gameplay with great storytelling. Pendulo Studios is back!

Talewind is an ode to classic platformers with a challenging difficulty, straightforward controls, and diverse level routes, all packaged in a beautiful art style. Regular updates and free content help this title to stay fresh and exciting without changing the formula unnecessarily, further increasing the value of the meager 10 dollar price tag.

At the end of the day, Infinite Air with Mark McMorris is a sports simulation title. Those who should make the $50 purchase are those who are snowboarders, those who want to snowboard, and/or those interested in a life-like representation of snowboarding in a game. You know who you are, and here is the title you’ve been waiting for.

Overall, I enjoyed my brief time with The Day Before, and if you do too, consider buying Scrap Garden, as there’s much more to enjoy with extra variation and substance to bite into. If Scrap Garden is a meal, consider The Day Before to be the complementary chips and salsa. They’re free, they’re great, but it’s not gonna fill you up unless you really try.

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