A fan of RPGs above other genres, Chris has been playing video games for as long as he can remember. Some of the games that had the most influence on his gaming preferences have been the Final Fantasy and the Diablo series. More recently, most of Chris' gaming time has been going toward Gems of War and Clicker Heroes (give it a try, it can be addicting), along with open-world RPGs such as Skyrim and ESO. He's also dabbled with RPG Maker software, and it is a goal of his to someday create an RPG.
For the King is a strategic RPG that features procedurally generated maps, so each playthrough is palpably different from the last. However, the randomness dampens appeal as the results are frequently unforgiving or unjust. The hit to replayability is a shame, as this title has much to offer to the patient – or the masochists. Diehard RPG strategists, however, will appreciate this title.
NieR: Automata contains twenty-six different endings, which inevitably incentivizes those who want to see all possible conclusions. But, the apparent lack of story, which drops off for a good while after the introductory level, is stinging, and you must have enough commitment to see past this.
Toukiden 2 is exceptionally well-made and can readily provide countless hours of entertainment for those who enjoy an action-packed hunting-style game with a sprinkling of RPG. There's ever more to unlock as you progress, granting some new feature to play with, rewarding you for making your way through the game.
Although the concept of a procedurally-generated skill tree is unique and broadly appealing, Asura's roguelike genre, where nothing carries over from one run to the next, does not enjoy widespread favorability. But, though the potential audience is limited, the title flawlessly executes what it sets out to accomplish: the variability from one run to the next keeps us playing, along with the collector-perfectionist appeal of trying to unlock everything this title has to offer.
Given the current state of the stat system, there is a definite need for some tweaking; and this is desperately needed in light of Chaos Drift’s description on Steam, which specifically mentions this customizable stat system. This feature drew me in, but high expectation quickly gave way to disappointment as my head began to spin, trying to make sense of what was going on with the incorrigible stat system.
Atelier Firis is a great addition and continuation to the Atelier series at large. The series may not appeal to players who prefer nearly non-stop action and combat, though if you enjoyed previous Atelier titles, there is a high chance you will come to relish Atelier Firis. The drive for pushing through the story builds slowly, but, once you reach this point, it's unlikely you'll be able to put this game down.
For what Northgard sets out to do, it does well, and with the content that is soon to come, the title is promising and worth getting at its price point, especially for those who enjoy empire-building titles. One may, however, be dismayed by the fact that there are not that many buildings to construct (there is a lack of a stable, for instance), but given the relatively quick gameplay, this may not be entirely necessary.
Atelier Sophie offers a fantastic experience, with a refreshing motivation behind the story and the ultimate goal of the main character. Good character depth and development pairs well with a playful yet intricate alchemy crafting system to guarantee hours upon hours of great gameplay for Atelier fans and newcomers alike.
Disagea 2 is a fantastic release that plays quite smoothly and has a tremendous amount of depth and playability to offer. Granted, the combat mechanic can seem repetitive, but there is a staggering number of classes to recruit, along with new abilities to unlock and level up, and new maps and aspects to explore. As a Prinny might say: download the demo and check it out, dood!
Card Quest is innovative in combat mechanics, and while its competitors can be fun to try, this card-based RPG especially left me wanting to play more. The system in place for progression gives exciting edges in combat, and it's somewhat addictive. With each battle and every turn, you must plan to survive. You must beat the level. You must complete your quest... Yes: if you enjoy card-based RPGs, definitely check Card Quests out.
Overall, Indie Game Sim is worth getting, especially for fans of platformer and/or simulation style titles, but a couple of things could be tweaked to allow for a more realistic experience. It is pretty innovative, as I have not seen other games that allow you to create something that is interactive and can be played and even sold, which is the cornerstone of this title.